Filed under: Analysis / Opinion, iPhone, App Store, iPod touch
People have expected Sling Media to provide a version of their streaming video player for Apple since the iPhone first launched, but it has yet to materialize. In January, Sling demonstrated a beta of SlingPlayer Mobile for iPhone at Macworld and created a flurry of excitement.
Three weeks ago Sling announced with a great deal of fanfare that the app had been submitted to the App Store, but so far, all we're hearing are crickets...
Earlier this month AT&T changed its published Terms of Service to directly prohibit apps like SlingPlayer Mobile from operating on the AT&T network. After a major meltdown from AT&T customers, all the carrier could say was "whoops, we didn't mean it -- that was a mistake".
Last week, an anonymous tipster with a dubious domain told TUAW that he worked for Apple and stated that the company was going to reject the app because AT&T couldn't support the bandwidth demands. Of course, carriers do support the SlingPlayer on other phones, including the BlackBerry and several Windows Mobile phones.
So, here we are, more than three weeks after SlingPlayer Mobile was submitted to the app store, and there's still nothing. Nada. Bupkis. Zlich. In the meantime, Sling Media has alienated many Slingbox owners by intimating that a lot of their older gear won't work with the iPhone app when (or if) it is released.
Continue reading SlingPlayer Mobile for iPhone. What's the deal?
TUAWSlingPlayer Mobile for iPhone. What's the deal? originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 21 Apr 2009 06:00:00 EST. Please see our terms for use of feeds.
Apple to report second quarter earnings on Wednesday
Apple following the close of the stock market on Wednesday will report results of its fiscal second quarter of 2009 ended March. Bullish Cross analyst and AppleInsider contributor Andy Zaky is readjusting his outlook on Apple to a view that is more commensurate with the increasingly bleak economic environment.
AT&T is testing bumped-up 3G speeds
Filed under: iPhone
AT&T says it is going to increase the downlink capacity on its high speed packet access (HSPA) from 3.6 megabits per second to 7.2 megabits per second by upgrading the software at the base stations. Currently, AT&T has the enhanced network running in two test markets, but plans to extend the faster spec to its entire network. Then, AT&T plans to start migrating its networks to 'Evolved HSPA' which would triple peak speeds.
Of course the big question for many of us is will the iPhone work with these enhanced speeds? AT&T says most of the data cards, smartphones, and the iPhone will support the new tweaked specs, at least up to 14.4 Mb/s. It's probably a good idea for AT&T to drastically improve its network, especially as it is begging Apple to renew its partnership for another year.
Maybe that will get the SlingBox Mobile app running happily if it ever arrives. Grrrr.
TUAWAT&T is testing bumped-up 3G speeds originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 21 Apr 2009 15:15:00 EST. Please see our terms for use of feeds.
AT&T update their 3G networks
AT&T announced that they are updating their 3G networks in order to increase their maximum data flow from 3,6 to 7,2 Mbits/s. This advertisement is not innocent, since the rumours state that the new iPhone expected in June will reach these data flows.
In France, the operators already use the HSUPA standard at 7,2 Mbits/s. So, hopefully one should be able to profit from the next generation of Apple iPhones.
More Details of iPhone OS 3.0 'Voice Control' Emerge
Several weeks ago, we mentioned in passing that configuration files for a feature called "Voice Control" had been unearthed in the iPhone OS 3.0 beta. Ars Technica now provides a few additional details about the feature, although the specifics remai...
Towards a Solution for the Bluetooth Problem on New Mac Pro
Following the previous news related to the BT bug on the new Mac Pro 2009, we were expecting that the future Mac OS X 10.5. version will fix it. One of our readers had information and shared them with us:
I reported the bug to Apple beginning of April (among with the 10.5.7 beta version, as I am a developer) in order to speed up the release of a fix. The bug is still present in the 9J47 build, and I am waiting for the 9J50 for Mac OS X Server to continue my test. Indeed the the seed note provided with the 9J50 client indicates: "Fixed issue with Bluetooth Personal Area Network (PAN) ".
We are waiting for further information before concluding that this problem will soon be history with the Mac OS X 10.5.7. However, this update might not be released before the WWDC...
Nvidia Unveiled a New Quadro FX for Mac OS X.
NVidia annonced the future availability of a new Quadro FX 4800 for Mac. Associated with 1.5 GB of VRAM on a 384-bits memory interface, the theoretical bandwidth will be 76.8 GB/s. It will be powered by 192 CUDA Parallel Processor Cores and offer dual link DVI output. This card will drain 150 W and due to its thickness it will occupy 2 slots. It will be compatible with Mac Pro 2008 and 2009, but not with the very first models of Mac Pro.
In addition, it will require Mac OS X 10.5.7 and should only be available via the Apple Store as a retail product and as a BTO on the Mac Pro. Such limited distribution channel can already give an idea of the premium price it will be asked for... Last but not least, without optimized and dedicated drivers, such a beast will be quite limited in our Mac.
Nvidia Quadro FX 4800 requires 10.5.7, which should be out soon
Filed under: Analysis / Opinion, Multimedia, OS, Software, Odds and ends, Software Update
But most importantly, under "Drivers and Downloads," you can see that the Mac drivers require Leopard 10.5.7. Combine that with all of the other speculation flying around, and odds are that we'll see a new version of the OS in Software Update as soon as later today.
Thanks, Daniel N!
TUAWNvidia Quadro FX 4800 requires 10.5.7, which should be out soon originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 21 Apr 2009 08:00:00 EST. Please see our terms for use of feeds.
Convertbot updated to 1.1, adds more units to convert
Filed under: Analysis / Opinion, Software, Odds and ends, Developer, iPhone, App Store
And now there's even more opportunities to use the app: with the newest version 1.1, out now in the App Store, you can convert more than 100 different units, everything from angles to lengths to cooking volumes to even speed, time, and work (I can't remember the last time I had to convert BTUs to Joules -- high school? -- but this app can do it).
At just 99 cents, it's definitely worth trying out, if you're a fan of quality iPhone apps at all. I kind of wish Tapbots would aim a little higher, but then again, this is kind of their thing: taking really simple apps and polishing the heck out of them until they shine way past their basic functions. It would be interesting, though, to see what they could do with a bigger concept.
TUAWConvertbot updated to 1.1, adds more units to convert originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 21 Apr 2009 12:00:00 EST. Please see our terms for use of feeds.
SlingPlayer Mobile for iPhone. What's the deal?
Filed under: Analysis / Opinion, iPhone, App Store, iPod touch
People have expected Sling Media to provide a version of their streaming video player for Apple since the iPhone first launched, but it has yet to materialize. In January, Sling demonstrated a beta of SlingPlayer Mobile for iPhone at Macworld and created a flurry of excitement.
Three weeks ago Sling announced with a great deal of fanfare that the app had been submitted to the App Store, but so far, all we're hearing are crickets...
Earlier this month AT&T changed its published Terms of Service to directly prohibit apps like SlingPlayer Mobile from operating on the AT&T network. After a major meltdown from AT&T customers, all the carrier could say was "whoops, we didn't mean it -- that was a mistake".
Last week, an anonymous tipster with a dubious domain told TUAW that he worked for Apple and stated that the company was going to reject the app because AT&T couldn't support the bandwidth demands. Of course, carriers do support the SlingPlayer on other phones, including the BlackBerry and several Windows Mobile phones.
So, here we are, more than three weeks after SlingPlayer Mobile was submitted to the app store, and there's still nothing. Nada. Bupkis. Zlich. In the meantime, Sling Media has alienated many Slingbox owners by intimating that a lot of their older gear won't work with the iPhone app when (or if) it is released.
Continue reading SlingPlayer Mobile for iPhone. What's the deal?
TUAWSlingPlayer Mobile for iPhone. What's the deal? originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 21 Apr 2009 06:00:00 EST. Please see our terms for use of feeds.
Apple to report second quarter earnings on Wednesday
Apple following the close of the stock market on Wednesday will report results of its fiscal second quarter of 2009 ended March. Bullish Cross analyst and AppleInsider contributor Andy Zaky is readjusting his outlook on Apple to a view that is more commensurate with the increasingly bleak economic environment.
AT&T is testing bumped-up 3G speeds
Filed under: iPhone
AT&T says it is going to increase the downlink capacity on its high speed packet access (HSPA) from 3.6 megabits per second to 7.2 megabits per second by upgrading the software at the base stations. Currently, AT&T has the enhanced network running in two test markets, but plans to extend the faster spec to its entire network. Then, AT&T plans to start migrating its networks to 'Evolved HSPA' which would triple peak speeds.
Of course the big question for many of us is will the iPhone work with these enhanced speeds? AT&T says most of the data cards, smartphones, and the iPhone will support the new tweaked specs, at least up to 14.4 Mb/s. It's probably a good idea for AT&T to drastically improve its network, especially as it is begging Apple to renew its partnership for another year.
Maybe that will get the SlingBox Mobile app running happily if it ever arrives. Grrrr.
TUAWAT&T is testing bumped-up 3G speeds originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 21 Apr 2009 15:15:00 EST. Please see our terms for use of feeds.
AT&T update their 3G networks
AT&T announced that they are updating their 3G networks in order to increase their maximum data flow from 3,6 to 7,2 Mbits/s. This advertisement is not innocent, since the rumours state that the new iPhone expected in June will reach these data flows.
In France, the operators already use the HSUPA standard at 7,2 Mbits/s. So, hopefully one should be able to profit from the next generation of Apple iPhones.
More Details of iPhone OS 3.0 'Voice Control' Emerge
Several weeks ago, we mentioned in passing that configuration files for a feature called "Voice Control" had been unearthed in the iPhone OS 3.0 beta. Ars Technica now provides a few additional details about the feature, although the specifics remai...
Towards a Solution for the Bluetooth Problem on New Mac Pro
Following the previous news related to the BT bug on the new Mac Pro 2009, we were expecting that the future Mac OS X 10.5. version will fix it. One of our readers had information and shared them with us:
I reported the bug to Apple beginning of April (among with the 10.5.7 beta version, as I am a developer) in order to speed up the release of a fix. The bug is still present in the 9J47 build, and I am waiting for the 9J50 for Mac OS X Server to continue my test. Indeed the the seed note provided with the 9J50 client indicates: "Fixed issue with Bluetooth Personal Area Network (PAN) ".
We are waiting for further information before concluding that this problem will soon be history with the Mac OS X 10.5.7. However, this update might not be released before the WWDC...
Nvidia Unveiled a New Quadro FX for Mac OS X.
NVidia annonced the future availability of a new Quadro FX 4800 for Mac. Associated with 1.5 GB of VRAM on a 384-bits memory interface, the theoretical bandwidth will be 76.8 GB/s. It will be powered by 192 CUDA Parallel Processor Cores and offer dual link DVI output. This card will drain 150 W and due to its thickness it will occupy 2 slots. It will be compatible with Mac Pro 2008 and 2009, but not with the very first models of Mac Pro.
In addition, it will require Mac OS X 10.5.7 and should only be available via the Apple Store as a retail product and as a BTO on the Mac Pro. Such limited distribution channel can already give an idea of the premium price it will be asked for... Last but not least, without optimized and dedicated drivers, such a beast will be quite limited in our Mac.
Nvidia Quadro FX 4800 requires 10.5.7, which should be out soon
Filed under: Analysis / Opinion, Multimedia, OS, Software, Odds and ends, Software Update
But most importantly, under "Drivers and Downloads," you can see that the Mac drivers require Leopard 10.5.7. Combine that with all of the other speculation flying around, and odds are that we'll see a new version of the OS in Software Update as soon as later today.
Thanks, Daniel N!
TUAWNvidia Quadro FX 4800 requires 10.5.7, which should be out soon originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 21 Apr 2009 08:00:00 EST. Please see our terms for use of feeds.
Convertbot updated to 1.1, adds more units to convert
Filed under: Analysis / Opinion, Software, Odds and ends, Developer, iPhone, App Store
And now there's even more opportunities to use the app: with the newest version 1.1, out now in the App Store, you can convert more than 100 different units, everything from angles to lengths to cooking volumes to even speed, time, and work (I can't remember the last time I had to convert BTUs to Joules -- high school? -- but this app can do it).
At just 99 cents, it's definitely worth trying out, if you're a fan of quality iPhone apps at all. I kind of wish Tapbots would aim a little higher, but then again, this is kind of their thing: taking really simple apps and polishing the heck out of them until they shine way past their basic functions. It would be interesting, though, to see what they could do with a bigger concept.
TUAWConvertbot updated to 1.1, adds more units to convert originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 21 Apr 2009 12:00:00 EST. Please see our terms for use of feeds.
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