Tuesday, April 7, 2009

iTunes Store: Variable Pricing Now Active

iTunes Store: Variable Pricing Now Active

As expected, the variable pricing policy is now active on the itunes Store:

As shown on this screen capture, the popular tracks are now sell at 1.29 € instead of 0.99 € before. In theory, older tracks, albums or artists should now have lower price too; not sure if there are any...
Majors are in fact pushing customers to buy the entire album and apply a higher price on single track purchase. In other words, they try to kill one of the best advantage of the online music store, create our own playlist depending on our own choice...Yep, it seems that Majors want to turn the online stores to adaopt the same policies/business plan that they have applied on music CDs for years. They did not learn from the past yesrs...



Win one of 25 Macheist bundles

Filed under:

Yesterday Macheist raised over $500,000 for charity and unlocked the final two applications in the bundle. Today, from 9am to 5pm EST, you'll have a shot at winning one of 25 bundles. Currently the total bundle value stands at $981 but sells for $39.

In the coming months we'll take a look at each of the programs featured in the bundle, but for now, check out the videos and descriptions on the Macheist website to get a taste of what's included. There's a little something for everyone, especially now that everything has been unlocked.

To enter, you'll need to tell us which application you want the most. Also, once again we'll need to limit the winners to the US and Canada (except Quebec, as our French is really rusty). Comments will close today, April 7 at 5pm on the East Coast, so enter while you can!

TUAWWin one of 25 Macheist bundles originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 07 Apr 2009 09:00:00 EST. Please see our terms for use of feeds.

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60+ Free Classic Tabletop Games for the iPhone
Whether you love checkers, tic-tac-toe, or even rock-paper-scissors, there are a ton of free applications you can download for hours of classic tabletop entertainment. Browse through this list and you’re almost certain to find apps that appeal to your need to play your favorite childhood games.

Illusion Labs goes to the big screen

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This is only slightly Mac-related but it is really cool. We've posted about two of Illusion Labs' popular iPhone games here on the site: Touchgrind is a 3D simulation of a touchboard, and Sway is a really fun little platformer-esque swingathon that has you swinging from side-to-side using the touchscreen. Both games are pretty original in how they use multitouch controls, and so when Illusion Labs got their hands on a big tabletop touchscreen, there was only one thing to do: blow the games up and play them in a big way.

You can see how it looks above -- seems like a lot of fun. And it makes you think, too -- multitouch seems to be where its at for the future of user interfaces, and the iPhone is really a breeding ground for testing out the technology and coming up with new ways to use it. It may be a long time before we all have huge multitouch screens like this in our kitches and living rooms, but considering how ubiquitous the iPhone already is (and the fact that almost anyone with some time, $100, and an idea can publish an app on the App Store), we can start seeing the kinds of applications that will live on those screens right now.

TUAWIllusion Labs goes to the big screen originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 07 Apr 2009 10:30:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

iTunes Store: Variable Pricing Now Active

As expected, the variable pricing policy is now active on the itunes Store:

As shown on this screen capture, the popular tracks are now sell at 1.29 € instead of 0.99 € before. In theory, older tracks, albums or artists should now have lower price too; not sure if there are any...
Majors are in fact pushing customers to buy the entire album and apply a higher price on single track purchase. In other words, they try to kill one of the best advantage of the online music store, create our own playlist depending on our own choice...Yep, it seems that Majors want to turn the online stores to adaopt the same policies/business plan that they have applied on music CDs for years. They did not learn from the past yesrs...



Win one of 25 Macheist bundles

Filed under:

Yesterday Macheist raised over $500,000 for charity and unlocked the final two applications in the bundle. Today, from 9am to 5pm EST, you'll have a shot at winning one of 25 bundles. Currently the total bundle value stands at $981 but sells for $39.

In the coming months we'll take a look at each of the programs featured in the bundle, but for now, check out the videos and descriptions on the Macheist website to get a taste of what's included. There's a little something for everyone, especially now that everything has been unlocked.

To enter, you'll need to tell us which application you want the most. Also, once again we'll need to limit the winners to the US and Canada (except Quebec, as our French is really rusty). Comments will close today, April 7 at 5pm on the East Coast, so enter while you can!

TUAWWin one of 25 Macheist bundles originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 07 Apr 2009 09:00:00 EST. Please see our terms for use of feeds.

Read | Permalink | Email this | Comments

60+ Free Classic Tabletop Games for the iPhone
Whether you love checkers, tic-tac-toe, or even rock-paper-scissors, there are a ton of free applications you can download for hours of classic tabletop entertainment. Browse through this list and you’re almost certain to find apps that appeal to your need to play your favorite childhood games.

Illusion Labs goes to the big screen

Filed under: , , , , ,

This is only slightly Mac-related but it is really cool. We've posted about two of Illusion Labs' popular iPhone games here on the site: Touchgrind is a 3D simulation of a touchboard, and Sway is a really fun little platformer-esque swingathon that has you swinging from side-to-side using the touchscreen. Both games are pretty original in how they use multitouch controls, and so when Illusion Labs got their hands on a big tabletop touchscreen, there was only one thing to do: blow the games up and play them in a big way.

You can see how it looks above -- seems like a lot of fun. And it makes you think, too -- multitouch seems to be where its at for the future of user interfaces, and the iPhone is really a breeding ground for testing out the technology and coming up with new ways to use it. It may be a long time before we all have huge multitouch screens like this in our kitches and living rooms, but considering how ubiquitous the iPhone already is (and the fact that almost anyone with some time, $100, and an idea can publish an app on the App Store), we can start seeing the kinds of applications that will live on those screens right now.

TUAWIllusion Labs goes to the big screen originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 07 Apr 2009 10:30:00 EST. Please see our terms for use of feeds.

Permalink | Email this | Comments

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