Filed under: Apple Corporate, Multimedia, Rumors, Apple TV
The VCR's arrival spawned the movie rental shop, the biggest of which (In Scranton, anyway) was Blockbuster. Today, services like On Demand, Netflix, Hulu and to a lesser extent Apple TV have forced them to re-think their business model, and they're getting into the video on demand business as well.
According to AppleInsider, Blockbuster's vice president of digital entertainment Kevin Lewis recently told Reuters that they're going to make downloadable content available to TiVo customers soon, and Apple after that.
That's all the detail we've got, but we'll assume he meant the Apple TV and iTunes. We'll keep an eye on this story and keep you updated.
TUAWBlockbuster to bring content to Apple originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 25 Mar 2009 11:00:00 EST. Please see our terms for use of feeds.
Wolfenstein 3D appears on App Store, Cydia
In tandem with the release of a free developer version, id Software has also released a publicly-accessible App Store edition of Wolfenstein 3D. Players control B.J. Blazkowicz in first-person combat against the Nazis, fighting through a number of indoor environments. The game has over 60 levels divided into six episodes, and sports the original six weapons, including the chaingun....
PhysX Physical Engine-based Games Arrived on the iPhone
In February 2008, NVidia acquired a company known as Aegia and put its hand on the PhysX technology allowing applying physical engine to 3D rendering bringing a detail level never achieved so far. NVidia is now offering PhysX licensing to game and applications developers. If Apple does not hold officially such license for the iPhone, some developers started to include this rendering engine in games.
We can mention Big Fun Racing, SpaceRace or Debris.
In theory, NVidia could sue those developers and Apple for using PhysX without license. In practice, Apple is such a good client for NVidia, and the iPhone a successful device, that having one of its technology used with it is a great advertising campaign for NVidia.
Blockbuster to bring content to Apple
Filed under: Apple Corporate, Multimedia, Rumors, Apple TV
The VCR's arrival spawned the movie rental shop, the biggest of which (In Scranton, anyway) was Blockbuster. Today, services like On Demand, Netflix, Hulu and to a lesser extent Apple TV have forced them to re-think their business model, and they're getting into the video on demand business as well.
According to AppleInsider, Blockbuster's vice president of digital entertainment Kevin Lewis recently told Reuters that they're going to make downloadable content available to TiVo customers soon, and Apple after that.
That's all the detail we've got, but we'll assume he meant the Apple TV and iTunes. We'll keep an eye on this story and keep you updated.
TUAWBlockbuster to bring content to Apple originally appeared on The Unofficial Apple Weblog (TUAW) on Wed, 25 Mar 2009 11:00:00 EST. Please see our terms for use of feeds.
Wolfenstein 3D appears on App Store, Cydia
In tandem with the release of a free developer version, id Software has also released a publicly-accessible App Store edition of Wolfenstein 3D. Players control B.J. Blazkowicz in first-person combat against the Nazis, fighting through a number of indoor environments. The game has over 60 levels divided into six episodes, and sports the original six weapons, including the chaingun....
PhysX Physical Engine-based Games Arrived on the iPhone
In February 2008, NVidia acquired a company known as Aegia and put its hand on the PhysX technology allowing applying physical engine to 3D rendering bringing a detail level never achieved so far. NVidia is now offering PhysX licensing to game and applications developers. If Apple does not hold officially such license for the iPhone, some developers started to include this rendering engine in games.
We can mention Big Fun Racing, SpaceRace or Debris.
In theory, NVidia could sue those developers and Apple for using PhysX without license. In practice, Apple is such a good client for NVidia, and the iPhone a successful device, that having one of its technology used with it is a great advertising campaign for NVidia.
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